3D Rendering Market 2030: Top Vendors Analysis, Growth Drivers and Geographical Analysis
As per a recent
research report, Global 3D Rendering Market
share is
likely to surpass USD 20 billion valuation by 2030.
Planning and infrastructure have become
crucial aspects in the development of smart cities. Infrastructure companies,
in turn, are turning toward 3D modeling to design virtual cityscapes, develop
scenarios, and understand consequences. Some of the cities at the forefront of
this concept include Boston, London, Helsinki, and Singapore.
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Three-dimensional
city models offer realistic renderings of current buildings from the inside as
well as the outside. These models also provide transportation infrastructure
and the availability of green space along with proposed projects. Furthermore,
3D rendering makes it easier to visualize the environmental impact of a
structure on an area.
Apart from
planning, these models help in analyzing the emergency response and situational
awareness. With such benefits associated with 3D rendering technology, the
market is expected to register commendable growth over the forecast period.
The 3D rendering
market is segmented in terms of component, organization size, application,
end-user, and region.
The 3D rendering
market from the software component segment is further sub-classified into
on-premise and cloud. Of these, the on-premise software sub-segment held a
significant market share in 2021. On-premise technologies are gaining
increasing preference due to favorable attributes such as security and
reliability.
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E-commerce
enterprises use 3D models to make their platforms interactive, provide
customizations, and offer real-time try-on features. This is further supported
by the increase in online shopping since the beginning of the COVID-19
pandemic.
According to
estimates from Nasdaq, over 95% of purchases will be performed using e-commerce
platforms by 2040. With such growth prospects for the e-commerce sector, the
demand for interactive features such as 3D rendering will increase over the
years.
In terms of
end-users, the market share from the gaming segment is projected to exhibit
more than 25% CAGR between 2022-2030, on account of the increased usage of 3D
rendering in game development. Real-time rendering software provides the
immersive digital experiences necessary for world-building in games.
3D rendering
technology also enables an extensive visualization of designs and ideas and
makes game development faster, easier, and more affordable. With the growing
shift toward game streaming and metaverse, tech companies are integrating 3D
rendering technology into their game development projects.
For instance, in
October 2021, Tripolygon collaborated with Unity to become a Unity-verified
solutions partner, to allow metaverse creators to develop their personalized 3D
assets using Unity plugins. Collaborative efforts these, along with the
accelerating growth of the gaming industry, are likely to bolster the 3D
rendering market growth from the gaming end-use segment.
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